Precision tools for the DaVinci Resolve workflow.
DCTLs, shooting LUTs, and editorial scripts engineered for colourists, cinematographers, and editors who demand exact, repeatable control — from a single clip to the whole delivery.
Three channels. Three disciplines.
Every product belongs to a channel. The channel tells you what it does and where it lives in your workflow.
DCTL tools for precise control of gamma curves, contrast structure, colour toning, and selective channel work within DaVinci Resolve.
Technical LUTs for Blackmagic Design cameras. Engineered to maximise log latitude and protect highlights in the field.
Lua scripts that run inside DaVinci Resolve, Python scripts run from the command line, and MacOS apps downloadable from the App Store automating repetitive workflow tasks and accelerating editorial throughput.
Built for the edit and grading suite.
Every tool integrates directly into professional workflows — zero compromise on precision. One-time purchase, lifetime updates.
Gamma Curves
Surgical control over gamma curves within DaVinci Resolve. Adjust toe, shoulder, and midpoint independently with sub-stop accuracy — every move expressed in linear-light stops, readable and reproducible.
Blackmagic Gen 5 Film Exposure LUTs
Technical shooting LUTs for Blackmagic Design cameras. Modify exposure and contrast in-camera to maximise usable log data in the grade.
Accelerator Scripts
Lua scripts that run inside DaVinci Resolve and Python scripts run from the command line, automating repetitive workflow tasks and accelerating editorial throughput.
Tone Curves
A suite of toning tools for selective colour work and hue adjustments that hold under heavy node stacks in DaVinci Resolve.
WAV Merger
MacOS App to merge WAV files for a single take together into a poly-wav file to support syncing to video
Guesswork, replaced with measurement.
Resolve’s native tools are powerful but often approximate — a drag, a slider, a feel. Every Incident Labs tool works the other way: explicit parameters, documented behaviour, and results that reproduce exactly, tool to tool and project to project.
Native to the pipeline
DCTLs run inside Resolve's node graph at full GPU speed — no plugin host, no round-trip. Scripts run from Resolve's own console or your terminal. Nothing external to install or babysit.
Every control, documented
Parameters are expressed in units you already think in — stops, percentages, fixed points — with a defined range and behaviour. A setting means the same thing on every clip, every machine, every year.
Built for the whole project
Tools are tested against heavy node stacks and full-length timelines, not single demo clips — so a look that holds on shot one still holds on shot four hundred.
One-time purchase, lifetime updates
No subscriptions, no recurring licence checks. Buy once, and every future update to that tool is yours.
Built by a working colourist
Every tool starts as a fix for a real problem on a real grade, not a spec sheet. If it ships, it's because it earned its place in someone's actual workflow.
Documented, and a real person to ask
Every product ships with full documentation covering setup and every control. Still stuck? Email goes to the team directly — most replies land within one business day.
Start with Gamma Curves.
Surgical control over gamma curves within DaVinci Resolve. Adjust toe, shoulder, and midpoint independently with sub-stop accuracy — every move expressed in linear-light stops, readable and reproducible.